シャドウベインの背景世界

MMORPG、Shadowbaneがもつ舞台設定の翻訳

Wererat Trainer (ウェアラット訓練士)

Would you be a prince of Thieves? The Rat is the greatest thief of all -- can your heart find him inside itself? I can teach you our ways, never fear. Do mind that it WILL cost you, though ... 

 

  • Tell me about Wererats. 

 

Funny things, stories. You listen to bards or troubadours, and they'll fill your head with stories of green trees, sunny skies, and beautiful people. Heroes even. Well, I've never met a hero, and it seems to me the world's just as much dirt as it is marble or anything else. Most folk, they forget the filth. They walk the streets of the cities and pretend, they can't smell it. They dump out their chamber pots and throw out their rubbish and they forget about it entirely. Good riddance, right? 

 

Well, all that rubbish and filth, it goes someplace, don't it? There's whole highways under every cobbled street, miles and miles of sewer that folk forget, but which touch just about everything. The folk who can brave those hidden highways, well, your high bred folk may not want to stand downwind of them, but even they have to admit that the filthy have their uses, when it's dirty deeds that need doing. 

 

You see, this is our kingdom. Down here we are the kings of the sewers, masters of the inky black. Oh sure, every town has its Thieves, and in the big cities the Thieves even have their Guilds, as if they were honest tradesmen! Oh yes, the criminals have built a world of their own, with dukes, kings, taxes and wars. But in every successful guild or gang, you're bound to find one of us. We're the keenest ears, the sharpest eyes, the best slinkers, trackers, burglars, and spies. We are the Rat Men, and in rat's shape we crawl under doors, up narrow drains, and into the most impregnable houses. None can keep us out, and once we're in, there are few that can keep us from our errand, be it burglary, spying, murder, or mayhem. And when our work is done, we scamper away, one rat among thousands. And not a man the wiser. 

 

You've likely heard the tales, that wererats are cursed by the gods, or that skin-changing is passed on through rat bites. Some say it runs in bloodlines like madness. Well, want to hear a secret? It ain't like that at all. It turns out that there's a Rat in the heart of every man, from the noblest Knight to the Haughtiest Prelate. Wererats are the ones who stop ignoring that Rat and start to listen to it. He's wily, the Rat is, but he'll come out if you're clever enough to coax him. 

 

Don't listen to stories. You've heard of Finn ap Cummil, the Bear Man? Surly you have -- I'm sure you know he could switch his skin with a bear or fly in the form of an eagle. Nice tricks, those. But nobody ever tells the tale of when the Elves caught him, and kept him chained in a sewer, bound in chains of magic iron. Who was it that you think saved him then? It weren't Bear! No, it was Rat! Lowly Rat, prince of the dark, who chewed through his bonds and taught old Finn to crawl. Yeah, even some Heroes' deeds get thrown out with the rubbish when they ain't pretty. Well, we haven't forgotten. Let the world turn their back on us. That's why they never see us coming. 

 

So, would you be a prince of thieves? Imagine it: running through the underworld faster than a cat, able to see in the dark, and then gnawing and crawling your way into any treasury, with every rat that scampers your eyes, ears, and confidantes. The journey won't be pleasant, to be sure, but one gets used to filth, after a while... And you'll trade your muck for a mountain of gold. 

 

  • How do I become a Wererat? 

 

If you're to run with the Rats, the first lesson you must learn is the cruelest -- there is no honor in Nature. We rats aren't all brothers: one slip will doom you. It's a rat eat rat world. Go kill yourself a Ratling, a Skrell named Keelneth Plague-monger. He's fond of skulking in the fens of the Lizardmen, hiding from his kin. Feel the bite of his fangs and then taste his heart's blood, and the Rat will gnaw its way into your soul. 

 

  • Train discipline: Wererat 
  • Done 

 

 

 シーフの王になりたいのか。ネズミは誰よりも偉大な泥棒だ。おまえの心は、その内部にネズミを見つけられるか。わたしは、わたしたちの流儀を教えられる。恐れなくてよい。しかし、これがおまえを消費することを、気に留めておけ。

ウェアラットについて話してください。
どうすればウェアラットになれますか。

 ネズミと一緒に走るなら、最初に学ぶべき教訓は最大の冷酷さだ。自然界に名誉はない。 わたしたちネズミに兄弟はいない。少しでも誤れば破滅する。それは、ネズミがネズミを食べる世界だ。
 おまえ自身で、ケールネス・プラグモンガーという名前の、スクレルである鼠類を殺しに行け。ケールネスは、かれの同族たちから隠れながら、リザードマンたちの沼沢地で、密かに活動することを好んでいる。ケールネスの牙による噛みつきを感じ、かれの心臓における血を味わえば、ネズミがおまえの魂をかじるだろう。

分野の訓練を行う:ウェアラット
終了

 

(0/2まで翻訳)

 

用語一覧

う:ウェアラット(Wererat)

け:ケールネス・プラグモンガー(Keelneth Plague-monger)

し:シーフ(Thief)、自然界(Nature)
す:スクレル(Skrell)

ね:鼠類(Ratling)

り:リザードマン(Lizardman)